Inspiration was this two video clips
So i had to create a Limes Procedural Digital Asset, an ice shader and crasher, a way to make the pipeline of using multiple wedge ROP and Delayed loaders faster, turn L-Systems to fluids and render the whole "advert"
So far i finished the storyboards for the "advert"
A month into the project now and nearly finished the lime asset which i will be updating later on this week!